Monday, 27 July 2015

Why Star Wars Battlefront Won’t be Battlefield in Space

Share this post and help spread the love!
Share on Google+Pin on PinterestTweet about this on Twitter

Battlefield Hardline may have cruelly been criticised as a title that felt like cops and robbers-themed DLC for Battlefield 4 by certain segments of the fan base, but no-one should expect Star Wars Battlefront to play like Battlefield in space. Despite the shared developer (DICE), team-based multiplayer classification, as well as the combination of infantry and all manner of militarised vehicles, the two IPs are light-years apart in terms of all of the little nuances that define their respective gameplay loops.

Read on for a breakdown of the biggest differences between the two DICE IPs.


post_middle

But first, a history lesson. Before there was Battlefield, there was a game called Codename Eagle. This World War I-themed first-person shooter was built by a Stockholm-based developer called Refraction Games, and mixed on-foot shootouts with vehicular warfare. Refraction Games merged with another Stockholm-based developer called Digital Illusions CE (that’s DICE for everyone keeping track) and, together, they built Battlefield 1942 for the PC.

Continue reading…

from IGN Video Games http://ift.tt/1HTBmXt

rgh–
Make Money Online posting articles, videos like this
Why Star Wars Battlefront Won’t be Battlefield in Space

Share this post and help spread the love!
Share on Google+Pin on PinterestTweet about this on Twitter

Make Money Online Blogging

Learn How To Make Money Online Blogging










No comments:

Post a Comment